LOTRO and tweaking your legendary
There has been more talk about the proposed changes to legendary items in SoM and beyond (check the official forums). I know a lot of people dislike the random nature of the legendary item system at the moment. It is impossible to know which legacies will come up when an item is reforged, a particular problem for classes with must-have legacies. Now I don’t mind that so much, though I don’t like the random distribution of the initial legacies, especially when you’re talking about a harder to get 1st age item.
But, I think, random legacies allow variation between items, dramatic tension, can encourage experimentation in playstyles and skills and provide moments of great elation when good ones come up. I like that. What I’m not so fond of is the levelling; when I don’t know if it is going to be worth it. We have the bounty quests with their generous ixp rewards now, but often as not, I still end up lugging an LI about for ages hoping that, by 50, that one vital legacy will have come up. My guardian has a belt, around level 45ish now. It has good legacies, but not that guardian aggro-essential…skills threat up. I’m patiently waiting until it reaches 50. If this comes up, I’m laughing. If not, then it’s deconstruction time. And I’d have been carrying around a belt for goodness knows how long, taking up a slot that could have been used to level up something else more useful, for nothing.
Now, what’s being said seems to indicate that we’ll be getting more information about the legacies earlier on; we’ll know that a particular one won’t be coming up. Apart from that the randomness will stay, but we should be able to ditch an item sooner. Of course we don’t know how it will work, we’ll have to wait for more information and see it in action, but it sounds an improvement. And it might prevent the more optimistic from filling slots, levelling up eventually useless items.
Aside from that it looks like legandary items will be getting a fourth relic slot. Crafters will be able to craft runes to go into that slot, giving crafting another boost which will be great. I’m wondering which craft will be able to produce these runes…jeweller maybe, or weaponsmith. Maybe scholar which would be interesting. Anyhow, again, we’ll see.