A while ago I wrote how the accumulation of radiance in MoM had created Berath the beast. Now, having more-or-less returned to my SoA state of munificence, apart from the raid-linked spasm, I’m wondering if SoM will cause the hair to sprout again. We’ve all known that the radiance system was due for an overhaul, but until recently didn’t know the details. Now we know more.
First, in the original instances, coins will no longer drop. Instead we will get medallions of Moria which can be exchanged for the +10 radiance armour. We still don’t know how many medallions you get from each instance run. But since medallions drop from all challenges for everyone, every group member will get them, similar to the crystals dropping in the Book 8 instances. I always liked this. You ran the instances, you got crystals, well at least at first. What I liked less was the Book 8 ‘fix'; you lost hard mode, you got nothing. SoM in a way removes this ‘fix’ by making sure that, once again, you get something reasonably significant simply for running the instance and defeating the boss (which in itself could be something of a challenge).
The book 8 instances will drop medallions of Lothlorien which can be bartered for the +15 radiance items. Apparently the new instances will drop medallions of Dol Guldur which can also be used to buy the +15 items as well as new +25 radiance pieces. As far as I’m concerned the main importance here is No More Hall of Mirrors, happy happy joy joy; unless the new instances are even worse.
Anyhow, it looks like the medallions can be bartered like the crystals in Book 8. If you don’t need the radiance armour they can be bartered for other things including it seems settings which I’ve found quite hard to come by in MoM. This will be useful. It will also allow those just helping out to get stuff too.
So this, along with the removal of the need to run specific instances for specific pieces of armour, means that life for the radiant-aspirant should get easier in SoM and so, perhaps, Berath monster may sleep on…..
Berath: Before and After
The radiance instances in Mines of Moria have turned me into a monster. In Shadows over Angmar, I used to run instances for sheer fun. If we defeated a Boss mob…fantastic, and we could get some nice stuff perhaps. If not, well we could try again, and again, and again until bedtime. But nothing much lost. In MoM however, they have something called Hard Mode in the instances. You run an instance in Hard Mode, you reach the Boss mob, you make one mistake…and that’s it sunshine. No shinys for you. And here, shiny = gateway to Raiding. So Berath has become a shinys monster. She wants her crystal shiny (and she needs several) and her coin shiny to help her get her shiny radiance raiding armour.
Help, I’m becoming obsessed by phat lewt!!!!!! I must run those instances.
Before, it was a joy to introduce new people to an instance. Now, new people = might fail instance = no shiny = no raiding = continue to have to run instance again and again and again. An evening spent crafting, or frolicking on an alt or just running hither and thither questing was an evening well spent. Now it equals an evening wasted that should have been spent trying to get another crystal.
But yay…the end is in sight. I only have one crystal to get…perhaps Berath monster will slowly start to change back into Berath of dancing, flowers and small adoring animals. Already I have ventured a few times into the sunshine and yes, had fun! I’m getting excited over the thought of just doing stuff to help out..no other reason..no other pressure. I will beat the beast within!
And Turbine seem to have acknowledged the error of their ways. There is talk of new systems of radiance gathering that are more forgiving and allow people to run the instances they like rather than ones that they have to. Novel. I await developments with interest.