Wireplay Team Fortress 2: The Highlander team again
More-or-less the same team but a different League, we’re trying Highlander again!
After coming second in our division in the ETF2L Highlander Community Challenge and with some good games under our belts, it seemed only logical that Keep Calm and Listen to Lefty continue as a team. Except we’re not. Or at least not as KCaLTL. We’re now For No Raisin! For no raisin I can tell (that’s a joke by the way).
This is the line-up:
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We’ve been placed in Division 4 (out of 5). I’ve taken a look at the other teams in our division, I recognise some of the names of the players. I have a horrible feeling that many of them are quite good so FNR! will have it’s work cut out but it’s all good practice.
These are the maps:
We played and won on Lakeside in the Highlander Challenge. On Foundry we were rolled the first time we played, but after that won our matches. On Badwater we won but that was against the weakest team in the Division. On Upward we were pretty much destroyed.
The others are new to the team (and a couple totally new to me).
To be honest, I’m glad we’re having these Highlander games. Due to the difficulties and requirements of getting servers started, Seeding a Server, the WDG public server isn’t used so much anymore and the community is becoming more fragmented onto other servers and into other games, so it’s nice having the opportunity for us to play a bit together. The Highlander format since it allows all classes, lends itself well to TF2 pub communities since it gives everyone more of a chance to join in. It’s often seen as more fun and relaxed than 6v6 yet it’s still competitive enough, needing teamwork and tactics, to provide a more satisfying experience in many ways to straight pub games.
Reflecting on my Raiding Days in LoTRO, there are similarities. For a time, when new content was lean, it was the Raid that kept half the kinship logging on and playing together.