League of Legends: Origen, ups and downs
Well we’re over halfway through the Summer Split in LCS now and it has been a bit of a bumpy journey for Origen supporters, though it could have been worse.
Origen are now hovering in the top 3 in the Standings alongside H2K and Fnatic. Fnatic are ruling pretty much unopposed and remain undefeated (and looking pretty near undefeatable). If I was in to just supporting winners, I’d have stuck with them, but no, I’ve gone with a team still finding it’s way and improving.
The first few weeks were very strong for Origen. I think they struck a bit lucky here, many of the teams they were facing were still sorting out their own roster changes and getting back into the competitive groove. However teams are now shifting into gear and many are starting to put out good performances and becoming serious challenges.
In fact yesterday, Origen lost to Unicorns of Love, a team they beat pretty convincingly the first time around; in a Split each team plays each other twice. UOL are a strong team, if inconsistent, but nevertheless, Origen has generally shown as a stronger team.
The game was agonising. Origen started off fairly well but then fell behind and seemed to fall apart. One thing Origen are not so good at, is playing from behind. What was interesting though, was how the differences in team composition worked out.
At the start of a game (pick and ban phase), the two teams pick champions. Each team can ban three champions. Each champion has different skills which can either compliment or oppose. A team chooses a composition of champions to work, in-game, in a specific way, for instance to skirmish or to take objectives. The trick is, to play your planned strategy and composition, without revealing it to the opposition to counter who in turn are trying to get their planned composition. At the same time, each team chooses bans to either rule out overpowered champions or champions they don’t want to face, or to wreck a perceived strategy.
In last night’s game, Origen seemed to make a serious error during this stage. The strongest AD Carries were banned; so was one of the stronger junglers (junglers move about the map helping their team to get ahead). UOL had first pick and picked the best jungler. Origen went on to pick one of the best supports, Alistar (rather all-in but still good) and then they made their first mistake; they picked Jayce for xPeke, signifying a poke composition. Nothing wrong with that BUT it immediately revealed to UOL with four picks to go, exactly what Origen were planning to run. Indeed, UOL, for their next two picks choose Corki, probably the third best ADC and then, boom boom, Braum as support. Now why Braum as support? Well Braum has a skill where he can bring up a shield to block skill shots to protect his team. And what does Jayce do? Well he fires skill shots. Therefore Braum is the perfect counter. Oh dear. And that is how the game worked out in what was probably one of the most frustrating games xPeke has played for a while, countered at every turn. It also didn’t help that the ADC Origen chose, Vayne, is shorter ranged so couldn’t provide additional poke.
Both teams made strategic errors around the map during the game, but the abiding image I have is of Origen valiantly trying to defend their base; xPeke poking with every shot blocked by Braum, Vayne trying to get in close and failing, Alistair trying to get in close and failing; everyone trying to get in close and failing. Oh yes, and all the while UOL had their own poke champ, Varus, poking from afar, unimpeded. GG.